In a dirty city filled with low-lifes and ne'er-do-well's, you find yourself teamed up with the best of the worst. You and your cohorts have banded together to steal the crown jewels. Against all odds you were successful and the crown jewels are in your possession. There is only one problem, no one trusts anyone and there is No Honor Among Thieves.
No Honor Among Thieves is a social deduction card game with as much backstabbing and lying as you and your friends can handle. Lie, cheat and steal to ensure that when the dust settles you have the crown jewels and the means to sell it.
Aaron Jabs is a board game designer from Nanaimo, BC.
My friends and family say I have too many hobbies. They’re probably right. Home brewing, programming, hunting, board games, dungeon mastering, you name it. I love to learn, tinker and teach. I think its this combination of passions that led me to create my first game “Duck, Buck, Moose!” a light-hearted card game about going on a hunt. A friend and I first thought of it while waiting in a ferry line-up for a weekend hunting trip. It’s changed quite a bit since then, but it’s what sparked the initial idea. Fast forward a year and a bunch of rough notes and play-tests later, and I think it’s almost ready. My goal was to make an approachable game for non-gamers but interesting enough to keep the nerds engaged too. It’s getting there. I plan to launch on Kickstarter this coming hunting season. I doubt it’ll be the last game I create.
Gavin Vickery is a board game designer from Nanaimo, BC.
Halls of Asgard is a semi-cooperative social strategy game for three to six players (Playtime: 20-30 minutes)
Joshua Gillingham is the Design Lead at Little Hammer Games.